I am trying to wire a skinfx muscle object to a noise controller to give it random pulsation....
the parameter i want to link the noise to is a spinner called "bulge" and basically inflates/deflates the muscle object, however the position noise controller seems to be the wrong choice since it provides x,y,z and the bulge is a float parameter with only one value.
Open up your graph editor, find your bulge track in it, right click and goto "assign controller", then assign a noise float ...it'll only have 1 channel.
andyburm
35 posts
06 Dec 2007
thanks tyson....you're a life saver
andyburm
35 posts
06 Dec 2007
got a follow-up question:
could you convert the noise float to keyframes?
Also, how do you delete a controller once it's applied?