I took time and learn a bit pflow on basic level. Played around with some animation and was about to share my little experiment but I encountered one problem
Got stuck. Help would be appreciated.
I rendered everything in three sequences (I have three camera shots) of rpf format with a Z-Depth checked in settings.
There is also DOF effect present in two shots. When renders were done here was what I got (see image attached).
Some noise around all my objects following sort of a scene outline.
I see the same artifacts when importing rpf into Fusion 6 (64bit).
During rendering in max on screen everything looked fine, no noise outline. Anyone knows, what a heck happened?
What I missed or did wrong?