Hi,
Ok so im having some issues with rigging shoulders with skin. I know that its all in the geometry, but I have a cartoon type char that is very very simple. I have gone back to the model before rigging and added more geometry via loops at the shoulder and all other joins (never have a problem with others). I just always seem to have a problem with shoulders. After going through some weights its looks ok folding down but then in another position it looks bad. GrR. When I look for tutorials or help online, all i seem to get is that shoulder joint max file, which would be great apart from its soo slow to animate
..
So, if anyone has ANY tips no matter how small, I could really use it hehe. Thanks.