I've been trying for the longest time to figure out the best way to achieve that hand-held home video camera effect with Maya. I'm just wondering if someone can just
explain to me how it is done. Is there a good easy work flow that I should be aware of? I read this somewhere and it seems interesting and I'd love to hear people's opinion:
"Some film styles involve a handheld camera, which has an organic, bumpy motion to it. This can be achieved by using dynamics. You can keyframe a cube or simple object moving around the scene to represent your overall camera move. Then inside the cube you can stick a particle, attach it to the cube using springs, and let it jiggle around lightly inside the cube. Then create a camera and constrain it to the particle."
I'm not too familiar with dynamics but it doesn't sound too complicated....I hope
Any help would be appreciated