I have a door exploding with reactor into many pieces that I made with pro cutter. For the finer splinters of wood etc i have a pflow system emitting from each part of the door. When i apply image motion blur on the particles, its all fine, but when i apply image or even object motion blur on the reactor fragments of door and render, i get many many glitchs in the blur like flashing and bits being rendered out all over the place when there not actually there. The blur ont he particles is great, but no matter what i render in its the same.
Can anyone help me